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REAL FOOTBAL GAME JAVA 2007
REAL FOOTBAL GAME JAVA 2007






REAL FOOTBAL GAME JAVA 2007

It's a good level of strategy for a mobile game. You can tweak your formation, change your attacking level, and rotate your team at will, before getting into the matches proper. Matches can last from three to 20 minutes, with difficulty levels from Junior to Legend. You can also do one-twos by pressing '5' twice when passing.

REAL FOOTBAL GAME JAVA 2007

Then there's the more advanced controls, like lobbing the goalkeeper by pressing '*' followed by '0', or using the '*' key to perform tricks like the flip-flap or the Marseilles Roulette (that thing Zidane used to do where he span around while dribbling the ball). You use pretty much every key on the keypad, with the numeric keys taking care of eight-way movement, while pressing '5' passes, 'hash' makes a long pass or cross, and '0' shoots, using a little bar at the bottom of the screen to aim. All the basics are in there, such as short and long passes, shots, crosses and headers. On the pitch, Real Football 2007 remains a class act, albeit one that takes time to truly master. The fake team names grate a little compared to FIFA 07's full set of licences, but football game fans will be used to this sort of thing. Competition-wise, you can play friendlies, three cup competitions (where the World Cup becomes 'The International Cup'), and in three leagues (for example, the 'Euro Club Cup'), as well as practising your penalties and doing a spot of training. Real Football 2007 has a FIFPRO licence, which means all the player names are real, but it doesn't have the competition or team names – so that teams not named after a city have been changed for trademark reasons (for example, Arsenal become 'London'). So which is best? We'll get to that in a bit. In contrast, with Real Football 2007 Gameloft has stuck to its guns, trying to balance more complex controls with pure mobile playability.įor the first time then, there's a clear difference between Real Football and FIFA. With the recently-released FIFA 07, however, EA changed course, stripping down the controls to produce something much more accessible and mobile-friendly, which we celebrated in our review.

REAL FOOTBAL GAME JAVA 2007

Full 11-a-side matches and a host of actions going beyond basic passing and shooting, all wrapped up in a glitzy presentation, it's historically outperformed its main rival, EA Mobile's FIFA series. Gameloft has always focused on the nobler elements of the beautiful game for its Real Football series. Forget through passes and one-twos: where's the spitting, swearing and drunken golf-club bust-ups? We guess we'll have to wait for Craig Bellamy's Team Bonding 2007. If you ask us, mobile publishers are on the wrong track when it comes to football realism.








REAL FOOTBAL GAME JAVA 2007